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Roblox module scripts
Roblox module scripts













Local d = coroutine.create(StartingHitbox) If not self or self.ClassName ~= "Part" then warn("Tried Starting a hitbox without setup/creation") return end

roblox module scripts

HitBoxM.SetupHitbox = function(Hitbox : Part) Local PartSize, PartPosition = AttachPositions() HitBoxM.CreateHitbox = function(Tool : Tool, Model : Model) If #temptable > 0 then Event:FireServer(temptable) end If v.Parent:FindFirstChild("Humanoid") and not table.find(temptable, v.Parent) then Local ThingsTouching = workspace:GetPartsInPart(hb, if t then t else OverlapParams.new()) -workspace:GetPartBoundsInBox(hb.CFrame, hb.Size, if t then t else OverlapParams.new())

roblox module scripts

If not Hitboxes and Hitboxes ~= true then Hitboxes = true end

roblox module scripts

If not Hitboxes or Hitboxes ~= true then Hitboxes = true end Could you post both the local script and module script















Roblox module scripts